sad little men.

Lobsterpot

Suspicion and shame in a post-witch world.

I will level with you – I haven’t played this (yet). But if you wanted an answer to the question “what if Mordheim was about 400% bleaker” then you should probably give these (free) rules a read. A skirmish game about paranoid witch hunters dealing with the aftermath of their own victory, notable for each generated character having both a Shame (which is flavourful) and a Curse (which is that and also mechanical) which are not disclosed to other players. Is your lieutenant actually a horrifying insect wearing the skin of a man? Your opponent doesn’t know until they kill them…